A mod that brings railway operationsand station equipment to Minecraft's Create.
Train System Utilities (TSU) is a mod that brings together the features needed to run a railway: train operations management, station information displays, electrification equipment and more.
By linking multiple systems together, from managing the route network to installing station equipment, you can build a more authentic railway system inside Minecraft.
Point of view
One railway system, connected from station to operation.
Manage stations and trains in one system.
Running a railway takes more than running trains: it needs station equipment, information displays, service information and many other systems.
TSU does not handle these features separately; it connects them through a shared railway network.
Train information appears not only on the management screen but also on station departure boards and information equipment. By sharing information within one system, it delivers consistent railway operations from individual stations to the whole line.
01
Railway Management
The whole line's operating status, on one screen.
On the Management Computer, you can check the route network, stations, current train positions, operating schedules and more, all in one place.
Besides following train movements on the route map, you can perform line-wide operations such as stopping all trains at once.
Even when you manage many trains and stations, gathering the information you need onto one screen makes the operating status easier to grasp.
Route map showing stations and train positions
Manage train operating status and schedules
Line-wide control, including stopping all trains at once
Check the state of trains' electrification equipment from the management screen too
02
Railway Electrification
From power supply to running: recreate an electrified railway.
TSU also supports railway electrification.
Substation equipment supplies power to the overhead wires, and pantographs mounted on trains collect it. The collected power is sent to the train's equipment and used to run the train.
Energy is handled as Forge Energy (FE), so power can also be supplied from compatible equipment in other mods.
Trains stop when power runs short, so beyond laying track, how you place and operate the power supply equipment also matters.
Current collection system with substation equipment, overhead wires and pantographs
Power supply and consumption using Forge Energy (FE)
Trains stop when power runs short
Check the state of trains' electrification equipment from the management screen
03
Station Infrastructure
The equipment a station needs, one piece at a time.
You can install equipment used in real stations inside Minecraft, such as Station Name Signs, Platform Screen Doors, Automatic Ticket Gates and Ticket Vending Machines.
TSU uses a system called "station groups", which registers a station name and a spatial range.
Information registered in a station group is shared by Station Name Sign displays, Ticket Vending Machines, Automatic Ticket Gates and more. You do not need to register a station name for each piece of equipment; the station it belongs to is determined by where it is installed.
The neighboring stations shown on a Station Name Sign are also retrieved automatically from the connected track network.
The focus is not only on how the equipment looks, but on having it work together with the railway network.
Station names and ranges managed with station groups
Station Name Signs that automatically show the station name and adjacent stations
Platform Screen Doors linked to train arrivals and departures
Ticket Vending Machines and Automatic Ticket Gates that support issuing tickets
Support for station service information and poster displays
04
Timetable & Train Presets
More flexible train operations.
You can manage Create's train schedules as electronic schedules.
Edit each train's service plan, and export and share timetable data. You can also build coupling and decoupling conditions into a schedule.
With the train preset feature, you can save a train you have built and place it again somewhere else.
Because vehicles and operating settings you have created can be reused, it also helps when extending lines or adding rolling stock.
Manage operating schedules with electronic schedules
Edit, export and share timetables
Couple and decouple trains using schedules
Save train formations as presets
Place saved formations again somewhere else
At a glance
5languages
English, Japanese and three varieties of Chinese
3stages
Electrification covering supply, collection and consumption
1management screen
Line-wide information and controls in one place
Operation
Operating information, managed together.
Train positions, schedules, station information and other data needed for operations are gathered on the management screen.
While checking the status of the whole line, you can control trains together and edit timetables.
Infrastructure
Build railway equipment in your world.
In addition to station equipment such as Station Name Signs, Platform Screen Doors, Ticket Vending Machines and Automatic Ticket Gates, TSU adds Overhead Poles and substation equipment.
Each piece of equipment works together with station groups and the railway network.
Electrification
Line operations that include power.
Power supplied from generation, storage and other equipment is sent to the overhead wires and delivered to trains through pantographs.
Adding power to railway operations turns it into a system you plan for, from where equipment goes to how it is run.
Capabilities
01 — Electronic Timetable
Manage trains' service plans with electronic schedules.
Treat Create's schedules as electronic schedules and edit each train's service plan.
Exporting and sharing timetable data is also supported, which helps you reuse operating settings.
02 — Station Equipment
Connect station equipment to the railway network.
Adds the equipment needed to run a station, such as Station Name Signs, Platform Screen Doors, Ticket Vending Machines and Automatic Ticket Gates.
By using train and station group information, it delivers consistent information and behavior while reducing manual setup for each piece of equipment.
03 — FE Electrification
Manage power from supply to consumption.
Power is supplied to trains through substation equipment, overhead wires and pantographs.
With Forge Energy support, you can run your railway with remaining power and supply status in mind.
04 — Transit Terminal
Look up the route to your destination.
Using station and line information, you can search for routes and transfers from a departure station to a destination.
It can also show journey times and timing information, so you can use railway transfer guidance inside your world.
05 — Train Preset
Save the trains you build and reuse them.
You can save the structure of an assembled train as a preset.
Saved formations can be placed elsewhere too, saving you the effort of assembling the same train over and over.
06 — Fleet Control
Control multiple trains together.
From the management screen, you can operate on the trains across the whole line.
With controls such as stopping all trains and actions linked to arrivals at stations, it supports running large railway networks.
07 — In-game Wiki
Learn how it works, inside Minecraft.
Open the in-game wiki from the management screen to read explanations and instructions for each feature.
It also supports guides built on screens that actually work, so you can learn how to use it without leaving the game.
The UI and in-game wiki are available in five languages: English, Japanese, Simplified Chinese, and Traditional Chinese (Taiwan and Hong Kong).
Blocks & Items
Blocks and items added
TSU provides blocks and items for station equipment, electrification and operations management.
You can view the 3D model of each block right on this page. Interact with a model to examine its shape and details from various angles.View models from all mods →
Blocks— 25
Double-Sided Monitor
A monitor that can show information on both its front and back. Placed in places such as the middle of a station platform, it lets guidance be read from either direction.
Double-Sided Half Monitor
A thinner model of the Double-Sided Monitor. At 8px thick, it keeps the display features while giving a cleaner look.
Double-Sided Slim Monitor
A double-sided monitor 4px thick. With its shallow design, it can be mounted on ceilings, walls and similar surfaces.
FE Inverter
A power management block mounted on a train. It stores the power collected by the pantograph and uses it to run the train.
A block for supporting overhead wires. It connects electrically to substations and other insulators to form a catenary network. Use it as the connection point when stringing wires.
The central facility for managing the whole railway network. Switching between six management screens, you can view and configure information on lines, trains and various facilities.
Monitor
A monitor that displays information in conjunction with the Management Computer and other facilities. Screens created in the Layout Editor can be shown in the world.
Half Monitor
A thinner model of the standard Monitor. At 8px thick, it is easier to install where depth is limited, such as on walls.
Slim Monitor
A monitor 4px thick. It suits places where you do not want the thickness to stand out, such as hanging from a ceiling or mounting on a pillar.
Overhead Pole
A pole for supporting overhead wires on single-track sections. Placed beside the track with Catenary Insulators attached, it serves as the equipment for stringing overhead wires.
A current collector mounted on the roof of a train. When the train runs under the overhead wires with it raised, it makes contact automatically and sends power to the train.
A 1m-wide fence placed at the edge of a station platform. The color of its stripe can be changed to match the line color.
Platform Fence 3m
A 3m-wide platform fence. It covers long stretches of platform at once without lining up several blocks.
Platform Fence 5m
A 5m-wide platform fence. On platforms with long straight sections, it lets you place fencing efficiently.
Platform Screen Door
A platform screen door that opens and closes in step with trains arriving and departing. It can be placed facing any of four directions, and one unit forms a 6-block-wide installation.
A block that manages advertisements and information images for a station. PNG and JPEG images can be registered and shown as a slideshow on linked monitors.
Railway Management Block
A facility that manages a station's service information. It automatically retrieves the train currently stopped and the next train to arrive, and shows them on monitors. It also supports announcements in conjunction with Spatial Audio System.
Station Name Sign
A station name sign, 4 blocks wide, that shows the station name, line color and adjacent stations. Placed within a station group, it automatically determines which station it belongs to and uses the track network information to show guidance on both sides.
Station Name Sign (Pole)
A station name sign for hanging installation. When attached to the underside of a ceiling, the sign is shown one block lower, hung from a pole.
Cubicle
A substation for supplying power to the overhead wires. A structure 4 blocks wide, 3 high and 2 deep, it receives power from external FE-compatible equipment and supplies it through Catenary Insulators.
A card that records the positions and settings of various facilities. Register a target position and then apply it to another facility to set up links and groups.
It can also be used to save and restore Management Computer settings.
A dedicated card for connecting monitors to management facilities. Use it to associate monitors with the Railway Management Block, the Poster Management Block, the Management Computer and others.
A tool for placing overhead poles along the track.
Set the pole height, distance from the track, number of tracks and more, then right-click the spot on the track where you want them to place overhead poles there.
A ticket issued by the Ticket Vending Machine. It records the boarding and alighting stations, and the section it covers can be checked in the item tooltip.
Train Detection Card
A card for registering positions where trains passing by are detected.
Passing information at the registered points can be used as a trigger condition for the Railway Management Block and for announcements through Spatial Audio System.